Grading is a Game. Let’s Improve the Rules!
Gameful learning is designing for learning. Barry Fishman asks us to consider how games might inspire our thinking about learning, reminding us that good games don’t work because they are fun; they work because they are challenging and engaging.
Using Self-Pacing to Transition to a Gradeless Math Classroom
In her transition to a gradeless math class, Lauren Thurber wondered: Were my eleven and twelve-year-old students ready for this responsibility?